Or its compatible with joycons but you cannot connect them to the sides (new cons or constantly connected controls?)
The hybrid device route was so successful I doubt they will abandon it.
https://www.youtube.com/@elecblush Musician, Gamer, IT specialist
Or its compatible with joycons but you cannot connect them to the sides (new cons or constantly connected controls?)
The hybrid device route was so successful I doubt they will abandon it.
Quote me after dealing with print drivers acting up and spooler service crashes for the nth time that day (also worked in it support for several years):
“We can land men on the moon, but somehow getting a printer, a technology that has existed litteraly since before computers had screens, to work is still complete and utter black magic…!”
Let’s hope Apple puts their “privacy first” money where their mouth is.
Sadly I do however think the ability to further lock down and control what uses can see and access might be just as tempting for them…
Some reviews and summarises calling it a “match 3”-game is really doing the gameplay a disservice. While it has elements of such games (you do match three to create attacks/blocks) it’s different enough to be interesting even if you don’t traditionally enjoy match 3 games.
It’s a nice puzzle/strategy game with enough depth without getting to complecated.
Hope you find it enjoyable if you end up getting it at some point :)
My guess is that this version is based on the other console versions of the game, and they didn’t think of it.
it’s perfectly fine without, but touch would make it playable one handed.
Moved on to the second character in the campaign now. So far it’s a great port.
I loved this game back on ds, but never finished it cause other games took focus. So far the port seems just like I remember the game. (Except for exelent new visuals)
Only “minus” so far is no touch input, but it’s not a big minus at all and most players won’t even think about it.
Played this on DS ages ago. Instant purchase for me, really solid little puzzler. Never completely finished it on DS, not cause i got tired of it but other games got my focus. Ready to try to finish it completely this time.
This is also due to the size of traffic these days.
Originaly (if we say, take early html as a starting point) it was mostly text, then later a few images.
These days a simple webpage needs large amounts of code and data just to load. So packets having to get to you in a roundabout way doesn’t just make the page take a little longer to load, it will most likely break the page.
But the infrastructure and ways of communication is really hard to take down and except for the few nations that have complete control over their own network, it is nearly impossible to break down communication completely. You would just need to rely on simpler data structures.
As others have stated fewer isp’s and core infrastructure providers do make the global network a bit more vulnerable today. And sites and services that lots of people consider “the internet” can be (at least for a while) taken down/offline.