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Cake day: June 23rd, 2023

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  • I’m no patent lawyer, but every graphic in that patent describes a 540p image being upscaled to a 1080p image. No mentions of a 2160p image, although I didn’t read the full text.

    I suspect this feature is more intended to allow games like The Witcher 3 or Wolfenstein that output a really low resolution to present a better image.

    Although, having tinkered with FSR3, I’m generally not impressed with AI upscaling at low source resolutions. I’ve heard DLSS does better in those conditions, but even at 1080p->4k there’s noticeable artifacts and temporal instability. I much prefer it at 1440p->4k. So I’m somewhat unsure how much I’d even want 1080p->4k, although I’d certainly try it and see, and I kinda think I don’t want 540p->1080p.



  • I’m assuming you’re looking for a basic answer from Christianity. In that case, the TL;DR is that Humans are created in God’s image. We’re endowed with God’s emotions, not the other way around, and emotions aren’t necessarily bad, they’re just corrupted in us by sin.

    God experiences all kinds of emotions in the Bible, he is “jealous” for us, he’s also depicted as sad or angry in many cases. Even Jesus, a “perfect man without sin” feels anger and flips the tables of a synagogue when he sees people turning that religious practice into a corrupt business.

    So a religious answer to “shouldn’t God be beyond human emotions?” would be that emotions aren’t inherently bad. We should be angered by injustice, for example. Emotions can be bad, if you let them control you and fly into a rage for selfish reasons, for example, but they don’t have to be bad.



  • Yeah, this is the problem with frankensteining two systems together. Giving an LLM a prompt, and giving it a module that can interpret images for it, leads to this.

    The image parser goes “a crossword, with the following hints”, when what the AI needs to do the job is an actual understanding of the grid. If one singular system understood both images and text, it could hypothetically understand the task well enough to fetch the information it needed from the image. But LLMs aren’t really an approach to any true “intelligence”, so they’ll forever be unable to do that as one piece.


  • Eh, this is a thing, large companies often have internal rules and maximums about how much they can pay any given job title. For example, on our team, everyone we hire is given the role “senior full stack developer”, not because they’re particularly senior, in some cases we’re literally hiring out of college, but because it allows us to pay them better with internal company politics.


  • Hazzard@lemm.eetoProgrammer Humor@programming.dev"prompt engineering"
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    10 months ago

    I don’t necessarily disagree that we may figure out AGI, and even that LLM research may help us get there, but frankly, I don’t think an LLM will actually be any part of an AGI system.

    Because fundamentally it doesn’t understand the words it’s writing. The more I play with and learn about it, the more it feels like a glorified autocomplete/autocorrect. I suspect issues like hallucination and “Waluigis” or “jailbreaks” are fundamental issues for a language model trying to complete a story, compared to an actual intelligence with a purpose.








  • Seems like a sensible overhaul, hitting the major issues with the fee, but still going ahead with a version of it. Big points for me:

    • Not retroactive. Only affecting the next version of Unity, and you can even opt out of updating to skip the fee.
    • Data is now reported by the customers. Still not sure how that plan to enforce this, but it’s a hell of a lot better than some arbitrary data collection scheme being baked into the game.
    • Free version is excluded. No charging tiny side projects, or students or something, it only affects already paying customers.

    Still not sure I love charging per install as a concept, and they’ve already overplayed their hand and burnt many bridges, but at least this implementation isn’t insanely hostile. Guess we’ll see how this plays out from here.



  • Having used tailwind a little bit, I have nothing but praise for it. Effortless copy/pasting of components with confidence, really nice look by default, easy tweaking, absolutely no management or planning required to organize your CSS, and it’s all right there, directly on your html, never anywhere you have to hunt for it. Feels very freeing to just… not think about CSS at all.

    And the “clutter” really is fine, modern IDEs with good syntax highlighting, plus a tailwind extension to help complete the class names and clean up accidental duplicates or conflicting properties, and you’re good.




  • I also feel like a lot of the value of chronological is lost if I think it’s algorithmic recommendations. If I don’t know I’m browsing the latest? I’ll likely just think the algorithm is serving up some garbage. Especially somewhere like Facebook, where people haven’t really been curating their feed for years, just… following whoever to be polite and letting the algorithm take care of it.


  • Eh, that’s the church as an institution. I mean religion in the more abstract sense. Political leanings becoming tied to a religious stance has become ridiculous, and has watered down Christianity quite a lot, to the point where even Trump gets to go pray once a year and call himself the Christian vote. It’s also been remarkably divisive, as naturally, a lot of Christians aren’t that, and hot political debates somehow become religious debates.

    Tying religion to politics has allowed politics to slowly pull that horse further and further, to the point where “Christianity” now means southern fundamentalism to a lot, maybe even most, people. I think without political influence, we’d be a lot closer today to how Christianity started, and is meant to look.