Sounds like the Mechanical Turk which was run by chess players moving the “automaton.”
So much of the wow factor of new technologies is just marketing hyperbole.
Sounds like the Mechanical Turk which was run by chess players moving the “automaton.”
So much of the wow factor of new technologies is just marketing hyperbole.
(Why did my autocorrect suggest Hadrian’s chicken?)
The history they taught you in school was wrong. The wall was built to keep out the chicken.
“Sorry, guys, but I gotta bail.”
Without consent, it would definitely be unethical.
Feel free to cross post to lemmy.ml/c/crows
I really like having learned delayed gratification. There are plenty of great games (and shows and movies and music) that I’m happy to wait to experience later when I’m ready for them. The only issue is just time-sensitive things like spoilers from other people or games that depend on live servers/seasonal events and I try to avoid those. And being patient often means better discounts, game of the year editions, multiple DLCs, humble bundles, more mods, etc. As long as you aren’t worried about FOMO, it means you’re far less likely to be surprised or upset over the quality or price point of any particular game.
I can understand privacy concerns, but I feel like it’s inevitable that LLMs will be used to make lots of decisions, some possibly important, so wouldn’t you want some content included in its training? For instance, would you want an LLM to be ignorant of FOSS because all the FOSS sites blocked it, and then a child asks an LLM for advice on software and gets recommended Microsoft and Apple products only?
If you ordered it online, what does it say on the order history? What does it say your card is in system info?
If the goal is to spend less time with the diminishing returns of gaming, it could be effective while utilizing their interest and experience and possibly inspire other creative projects.
Random thoughts:
Cheat, in the worst kind of way—Full god mode, BFG with unlimited ammo, etc. That can ruin a game pretty easily when there’s no challenge and the story might not be new or interesting. Might lead to boredom and wanting to do something else.
Play games you don’t like much and can only stand to play in small increments.
Play casual, relaxing games like Dorfromantik that you can quit playing easily after a round or two.
Get into game design. Make your own game so you’re creating something that you can share with others. It’s still related to your gaming interests, but could be more productive.
Make friends with someone or a group of people who have a different hobby in common so you have a reason to socialize that doesn’t drag you back to playing games.
Make a bucket list and start pursuing one of the items on the list like writing a novel or painting a landscape or building something practical.
Set time limits for your gaming and force yourself to do something else that doesn’t allow for gaming, even something simple like taking a walk without a gaming device. Make gaming a reward for being responsible rather than an addictive obligation. Focus on learning to appreciate delayed gratification.
It’s locally called the FloRo and the sign often has jokes like this posted.
But I feel like land for cows is akin to food we eat because we eat a lot of those cows also.
Cleaning crews need time to clean all the rooms after morning checkout. Some hotels have early check-in available if you ask, if they have rooms already available.