sometimes I talk about video games. RIP kbin.run

  • 0 Posts
  • 49 Comments
Joined 2 years ago
cake
Cake day: June 14th, 2023

help-circle




  • Personally I’m on chrome on mobile, so when I’m on that page I can just hit the star up to the right of the web address and it will bookmark it.

    I actually set it as my homepage so I can just hit the home button and it takes me there, if you’re also on chrome you should be able to tap the little box icon up there that shows how many tabs you have open, then hit the three dots icon and go to settings, then tap homepage and you can paste in the link






  • I use the false cord technique to do metal vocals (vocal fry was harder to learn and didn’t click with me), I basically just watched different YouTube tutorials on how to do it until I watched one by Kardavox Academy on YouTube and he likened the feeling of engaging the false cords to sighing exasperatedly, and also going “ruff” very lowly like a dog.

    This explanation alone is terrible, but understanding what he meant and mimicing those sounds allowed me to understand what it feels like when I engage the false cords and now I have enough control to engage or disengage it on a word by word basis or slide into it from a clean voice. It’s definitely as people say, with the right technique it won’t hurt, it can be tough on your voice even when done correctly, but you should never have to stop and cough, that’s when you’re really doing it wrong.



  • Playing on easy doesn’t mean you don’t want to play. Or at least, that’s not my personal experience when I put games on easy, which is not always.

    I’ll throw out two examples. Age of Empires 2. I suck ass at real time strategy, so I put the bots on easiest. What this gives me is the experience and feeling of building up my faction, gathering resources, making upgrades, feeling later like those upgrades were smart (which I wouldn’t get on harder difficulties as my actual poor choices would backfire and punish me), and then I get to conquer my enemies with my large army.

    I still got to build something up from nothing, create a satisfying army, utilize what I made to conquer. I got something out of it that I wouldn’t have if I played on normal. I would’ve struggled and likely lost. I might’ve just as likely actually risen above the challenge and came away with a more satisfying, but hard fought win, but I have challenging and hard fought wins at work every day. I don’t need that in a genre I’m only a tourist in at home. I have Monster Hunter for that.

    I put Gundam Breaker 4 on easy, the combat is satisfying on a surface level, but too precise and finicky as the challenge rises. I enjoy the combat still, on a smaller scale, but I moreso enjoy acquiring gear and making a Gundam that looks a certain way. The things I enjoy more about the game are facilitated by easier combat, I can get to those parts more easily, but still enjoy the combat.


  • It’s really the kind of game that either requires a significant in-game tutorial and very long ramp up (and you’re right, even with all the info in the current tutorial it’s not all inclusive) or it requires someone to bounce questions off of, which is the far superior way to learn, even though it’s far less accessible.

    Once you’ve learned it, though, I actually don’t think it’s all that complicated, it’s just such its own beast that someone coming from nothing would have a hard time wrapping their head around the whole loop and all of the systems, but once you do one time it’s like riding a bike.

    The pause menu in Rise is if you press start, it’s the bottom option on one of the menu tabs, it’ll only show mid mission, so trying to find it in the village is pointless. But if you found a workaround that works too.

    Also, yes, the free game breaking gear with no clear indicators is fucking stupid. I understand why it exists, but it trivializes the experience for so many new players due to the way its implemented that I think it should never have been created. I get wanting to get to end game fast if you’ve done it before, but the consequences are absurd.


  • I love this series. First played 4 Golden on the Vita, and it was really something that connected with me. I loved the combination slice of life and intriguing mystery, and the characters and voice acting really drew me in. It took me years to actually finish that game, and I’m about halfway through 3 Reload and 5 Royal as well.

    However, biggest thing we need to mention here? The soundtracks. Holy fucking shit, these games have the best OSTs I ever damn heard, as someone who plays bass and loves acid jazz and other adjacent music every game hits the spot in different ways.



  • Aside from meeting people at work, Ive only manually made friends twice. Once I found a hobby store that was near enough where they ran dungeons and dragons groups that were low pressure, so I was able to jump in and get taught and it was a good time!

    The other was that I used reddit’s “gamerpals” sub to find someone to play with. Went through maybe three clunkers and actually ended up playing with a dude that I still play with weekly and is my friend.


  • TBW has a low poly, low texture detail art style in contained levels, and the controls are very simple. I think it would be more than possible to port it to switch, I hope the devs do! They didn’t port their last game, Heat Signature, but that game had a more complex and precise control scheme.

    The Judge is the best character. He plays it dumb when it’s funny, but he hands down fair verdicts. He even appears in one of the Investigations cases as a witness! And it’s a little easier to understand Franziska given that she’s Manfred von Karma’s daughter. Being raised by a guy like that cannot be easy on you.


  • Tactical Breach Wizards just released, so I’m picking back up where the demo left off! Excited to see more of it, the writing is great and the gameplay is just complex enough while rewarding experimentation.

    And I just got into Voices of the Void, a free (likely while it’s in pre-alpha) light simulational game about receiving outer space signals and recording them to sell. You use the currency to clean up, upgrade, and decorate your small facility while moving around the Swiss forest valley you’re in to repair and upkeep the satellite dishes that make the operation function. I’m very early in learning how everything works, but I’m really enjoying it!

    And I’m imminently finishing Edgeworth Investigations, the last case is massive, but I’ve got the perp, so I should be very close and then onwards to Investigations 2! Glad to see you continuing Ace Attorney, OP. Franziska is indeed a hardass and slightly unhinged, but she’s not so bad!



  • Investigations (1 at least since I haven’t started 2 yet) has the greatest change in gameplay I’ve seen, I’ve otherwise played the first game up to Apollo Justice, then investigations 1.

    Instead of exploring the town from a “first person” perspective, you instead explore a singular crime scene area of a few rooms in a more, sort of side-on almost beat em up esque perspective. You walk Edgeworth around as a character and interact with objects and people by walking up to them.

    Instead of only having evidence (which you still have), you can also collect “logic subjects”, which you can connect in pairs when you think something is related to something else. For example, you might notice a string of objects scattered on the floor, adding the logic point “scattered objects”, then you might find a high powered fan, adding that logic point, and then you can connect that, logically, the fan was likely turned on and blew the objects around, and connecting them furthers your investigation or allows you to ask people about that subject.

    You also don’t go to court to prosecute, though you still have testimony that you can refute and disprove, it just happens while you’re walking around the scene and talking to people, so you may not even necessarily be disproving witness testimony, you’re just trying to convince somebody of something or establishing the crime’s timeline by presenting evidence and pressing statements, much like you would in mainline Ace Attorney.

    Overall, I really like Investigations! It’s a neat change of perspective, but still scratches the itch, has a good soundtrack even though it’s not as good as Ace Attorney 1, the GOAT, and overall I only had maybe three occasions where the logic was so obtuse I had to look up, which is par for the course for these games.

    I also found it refreshing to follow Edgeworth and Franziska von Karma because their personalities are so different from Phoenix or Apollo, though there’s still a ton of returning characters, there are some new ones, too. I’d say if you like Ace Attorney so far you’ll certainly enjoy investigations.

    And with Powerwash, I’m not sure why the crossplay wasn’t extended to PS. Xbox and PC are under Microsoft together, so that seems an easy crossplay negotiation, but I’m not sure why PS didn’t play ball since theyve it with other games.