The number of people who saw squid game and then thought it would be a good idea irl for content is too high.
Your children yearn for the mines. Mine yearn for “uncoerced” contractual work obligations in the mines. We are not the same.
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Roblox is a game that ships with a game development kit and the way it’s monetized beyond monthly membership is allowing people to use the built in kit to build minigames and cosmetics and charge for said items in an ingame currency that Roblox gets a cut off.
I don’t understand enough to understand the first part of the changes but the second part seem positive…? You can’t let people sample stuff that isn’t actually for sale and try to get sales via kids swiping their parents’ credit card for stuff that looked cool on their character but you’re not selling… I think.
Just guessing but I think the first part of the change is to psychologically prime people to buy stuff they try on? Like putting a self checkout in the dressing room of a department store.
Our society is entirely different today, and the continued use of the legal term “landlord” is slander against our members and all rental owners. Tenants have important civil protections against unfair practices, monopoly pricing, poor maintenance, etc.
*Laughs in rat infested rental home with a property management company in another state and 72h speedy eviction laws.*
I’ve been offered a 4mo payment plan for like $10 of toiletries. No one has money for anything, it’s insane that anyone thinks this can continue.
Lmfao 50 is the upper bound of what petty bourgeoisie TikTok passive income sigma landlords own. I’m going to go out on a limb and guess that large property management companies will continue to enjoy the tax benefits of commodifying housing.🤡🤡🤡
They should fight to the last Ukrainian while you lick cheeto dust off your fingers.
This is just a gamer (who btw farms montages in low rated btb games) ranting about Trueskill2 based on an out of context paragraph that in context with the rest of the model of skill they are trying to approximate, your teammates’ skill doesn’t really affect your change to win/predicted stats in a given match.
If you want, they have talked about the actual algorithm that then attempts to match players based on their rating. https://www.youtube.com/watch?v=0FoG4Jtpebs
It biases towards matches it thinks will be a fair fight between both teams with bounds on the max skill diff between the best and worst players between both teams. And they adjust these bounds with player population throughout the day so you can get into matches quickly. https://www.microsoft.com/en-us/research/project/truematch/