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Cake day: June 28th, 2024

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  • Nothing you’ve just described has anything to do with genetics. You’re talking about nurture, not nature.

    The premise of Idiocracy, that this setting came about because dumb people had too much sex, is fundamentally flawed. That isn’t how genetics work and it isn’t how intelligence works.

    And look, for a work of fiction I can suspend disbelief on the premise and still enjoy the story told in that setting, I’m not even saying it isn’t a funny movie, but realistic is not a word that can be applied to any part of the film.

    Honestly, I think the movie would’ve been improved if you chopped off the intro and just reduced it to “Man gets isekai’d into a world where everyone’s stupid because that’s just what this fictional world is.”



  • Idiocracy is an entertaining comedy, but it isn’t realistic in the slightest.

    Idiocracy uses a eugenicist premise (and the problem with that premise is a whole can of worms unto itself) to set up a world where everyone is an idiot, no exceptions. But they’re well-meaning idiots, and they have enough sense to be able to defer to the one and only smart guy in the room who ultimately saves the day.

    The real world is suffering not because the people in power are stupid, but because the people in power are selfish and evil, and because they are smart enough to manipulate people who are dumber than them. There’s only one exception here, but the one guy who is a true idiot is a puppet being controlled by smart evil people.








  • Thinking about it more though, perhaps they do have something big enough to justify a separate Switch 1 Direct a week before the Switch 2 Direct. The question is, what could it be, what’s the biggest thing they wouldn’t save for Switch 2?

    • Last we heard, Prime 4 is still a Switch 1 game, though it really ought to be cross-gen at this point. I’m sure it’ll be in either tomorrow’s Direct or next week’s. The fact that there is a Direct tomorrow means I’m leaning towards this being the heavy hitter that justifies having a Switch 1 Direct. If it’s not though, we could see Prime 2/3 tomorrow and 4 next week.

    • Galaxy 2 seems like an obvious pick, people have been wondering where it is ever since it wasn’t in 3D All Stars. It’s too much of a safe pick to be the headliner though.

    • I’m hoping we see some cult classic brought back, something that will get a few people really really excited. F-Zero GX immediately comes to mind. But also, after they teased us with 99, we need a new F-Zero more than we need a remaster.
      Mother 3 would break the internet, if it were to ever happen this would be the time to do it, but we all know it’s never happening. Mother 3 is purely a meme.
      But off the top of my head I can’t think of what other cult hits would be a big deal right now.

    • Thinking in terms of what studios we haven’t heard from in a while, HAL and Intelligent Systems. There’s surely something Kirby and something Fire Emblem in the works, and those could be late Switch titles rather than Switch 2 titles.

    • Third parties, I’m gonna stake my bet that we’ll see Chrono Trigger. SE recently teased that they have multiple projects in the works, and CT remains conspicuously absent from Switch still. It’s also not something they’d need to save for Switch 2. So tomorrow is the most logical time to reveal it.

    • Silksong isn’t real. It’s a collective fever dream we all hallucinated. Sorry to be the bearer of bad news.









  • GBA:

    • Boktai trilogy: Hideo Kojima’s greatest masterpiece. First game’s alright, second game is where it comes into its own. Note that you want the Solar Sensor hardware for the full experience, but emulating them is worth it over not playing them at all. And for the third game, you’d have to pick between original hardware or the translation patch anyway.
    • Castlevania: Aria of Sorrow - It’s Castlevania. Also play Circle of the Moon and Harmony of Dissonance, but Aria is by far the best of the GBA installments.
    • Golden Sun 1/2: These games were way ahead of their time for how they designed a combat system that encourages you to use all of your tools and not just click basic Attack as if you gotta hoard your MP for a rainy day. Fantastic puzzles too.
    • Mother 3: Surely you have already heard of this game and do not need me to tell you to go play it. Have you not played it by now? Why not? Well, okay, if you haven’t played Earthbound first, go do so, then play this.
    • Rhythm Tengoku: A wonderful game about pressing the A button. Sometimes you press the d-pad too. Translation patch.
    • Summon Night: Swordcraft Story 1/2: If you’ve ever played the classic 2D Tales games, these are excellent spiritual successors to those. There’s a third game that’s JP-only, translation patch is being worked on but it’s been stuck in development hell for years…

    Romhacks:

    • Celeste Mario’s Zap & Dash (NES): SMB1 turned into a Metroidvania with Celeste mechanics ported in. I think what impresses me the most is that they got 4-directional scrolling into this engine.
    • Super Metroid and A Link to the Past Crossover Randomizer (SNES): It’s an absolutely incredible technical feat that this even works. SM and ALttP smashed together into a single ROM, with a few doors that take you from one game to the other, then the item pools are shuffled together so you have to go back and forth to find one game’s items in the other. Unfortunately because ALttP is a much bigger game with a lot more items it kinda overshadows SM, you may not find this to be as replayable as the standalone randos. But I recommend trying it once because it’s just so cool the first time.

  • Arcade:

    • The King of Fighters 2002: KOF fans will tell you either 98 or 02 were the absolute pinnacle. I side with 02 because it has Kula in it. Also note that 98 and 02 both have updated rereleases with an extended roster and rebalancing, but those are Windows-only.
    • Puyo Puyo Tsu: 20th Anniversary is the peak of the series, but if you’re on hardware that can’t run DS or Wii, arcade Tsu is fine. AI is a lot weaker though, and the story mode just forces five colors and high gravity on later stages to compensate.
    • Puzzle Bobble 1/3: You’ve probably played some flash game clone of this. IMO I think 1 was best for its simplicity, I’m not as fond of the garbage patterns introduced in later titles in an effort to give characters some asymmetry. But PB1 does not have AI opponents, singleplayer is only the stage clear mode, so if you don’t have a human to play with try PB3 for the next best thing.
    • Tetris: The Grand Master 1/2/3: The only good Tetris, do not @ me. Start with TGM2’s Novice Mode, then once you can clear that go back to TGM1.
    • Twinkle Star Sprites: A versus shmup with a very unique format. Chaining enemies on your screen sends attacks to your opponent’s screen. Hard to really explain, just give this a spin and feel it out for yourself. There are a lot of moving parts, screenwatching is vital, and feels like I’ve barely scratched the surface of the game’s depth.
    • Vampire Savior: Aka Darkstalkers 3. This game is fast as hell and it’s a blast. Like with any classic fighter, good luck keeping up with FightCade folks who really know what they’re doing, but I love it casually.
    • Waku Waku 7: This game’s mechanics are honestly borderline kusoge, you can’t even cancel normals into specials. But I love the design and atmosphere so much. Tesse is really fun to play even in spite of the system mechanics.

    NES:

    • Fire 'n Ice: A very rad little puzzle game.
    • Mike Tyson’s Punch-Out!!: Just an absolute blast. I won’t bother listing them seperately but also check out Super and Wii. Super’s kinda the black sheep of the series, but it’s still a good game, just not as good. Wii is an absolutely top-notch successor and I’m sad it didn’t get any more sequels after that. The two arcade predecessors are honestly forgettable.

    SNES:

    • Chrono Trigger: I am hesitant to recommend most JRPGs from this era if you did not grow up on them, because many of them haven’t aged so gracefully. Chrono Trigger is the exception, this game is a fine wine. You may want to check out one of the rereleases though, or at least a retranslation patch, because the original translation was made on a rushed deadline and bound by heavy technical limitations.
    • Earthbound: A bit more of a slow burn in comparison to CT, but this game is carried by incredible writing. It’s also required reading before playing Mother 3 next. You can skip Mother 1 though.
    • Kirby Super Star: Definitely the peak of the series, giving every copy power an entire moveset is a blast. Has an updated rerelease on DS with added extras, I do highly recommend this version, but DS can be awkward to emulate so SNES is fine.
    • Panel de Pon: Gamecube version is best, but if you can’t run Gamecube then Super Famicom is good too. GBC is also worth checking out, in order to adapt it to the small screen the story mode has health bars instead of true CPU opponents, which makes it play rather differently.
    • Wario’s Woods: The NES version is more well known since it was the system’s last first-party title, and for whatever reason it’s the only version Nintendo ever rereleases. But the SNES version is a notable upgrade, biggest thing it has is AI to play versus mode against. Versus mode is wild as hell, so if you’ve never seen it please check out the SNES version.

    GBC:

    • Game & Watch Gallery 2: Holds a special place in my heart as the first game I ever owned. Has the best lineup out of all the collections, with 3 and 4 you can kinda tell they had used up all the heavy hitters.
    • Mario Tennis: An incredible tennis RPG. And Mario doesn’t even show up until the postgame as a bonus boss, which I find hilarious. Has connectivity with the N64 version if you can get that running, lets you transfer your RPG mode character and unlock more content on both titles.