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Joined 2 years ago
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Cake day: June 10th, 2023

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  • I wonder what the reaction will be from the companies hiring Google’s advertising services. On the one hand, Google is clearly ensuring that they get as much money out of the deal as possible, but it also must lead to more people seeing the advertised brand, likely even encouraging it’s sales. The author suggests that this is a bad deal for companies working with Google, as well as Google’s users, but I can’t help but think that the companies purchasing ads from Google are coming out ahead on this one.


















  • There are certainly many games that shouldn’t have limited inventories that have them, but I also think there are many games for which a limited inventory enhance the game. I do enjoy games that make me make decisions about what I want to take with me and budget my inventory space when it makes sense.



  • Pretty much any mechanic that just takes away control from the player is a bad one. It’s much better when the player can affect a negative event in some way in order to lessen the event, or just bring it to an end. I bet a fear mechanic that at least allowed you to steer your panicking character would make it a lot more palatable.