Yeah, the method used sounds like some sort of selection bias (cherry-picking or whatever you want to call it), but the motivation behind it (as there is a definite intent here to steer the discussion) is likely egocentric or just a general need to be contrarian or condescending.
dialog
is bad for this? Maybenpc_dialog
ornpc_dialog_tree
if you want to be less ambiguous?prompt
,query
, ornpc_prompt
maybe?reply
,response
, orplayer_response
? Mayberesponse
could be the container that holds areply
(the text the player says) and a link to the next prompt?